πŸ“–Pack generator usage

If you want to setup the resource pack provider, you have to go to this article first.

Now you have to learn how to add and work with textures and models. Models are generated automatically by the system, so you only have to create your own texture/buy from us premade texture and upload it correctly. Then your model will be generated with reload of the plugin.

Textures system

All textures are uploaded in specific folders with path:

plugins/FortuneWheels/images/<section>/<model-id>/<texture>.png

Section is specified by the plugin, so here we only use "wheels" folder

Model id can be specified by you, but can't contain any spaces or unsupported characters

Textures are named in specific format. If you have only one texture, the name will be "texture.png" every time If you have more textures, you start with "texture.png" as first and then go in format "texture<number>.png" (example: texture2.png, texture3.png)

Using generated models

Now you have your model and you want to use it for example as a wheel design

Here, we will only show you correct format for path, but every section will told you where to put it.

Format is every time: "<section>/<model-id>"

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